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0%Project Biomodus Core RPG (HC)
Project Biomodus Core RPG (HC)
Regular Price $49.99Hurry! Only2left in stock!“In our hubris, we became immortal. In our ignorance, we became monsters.”
Project Biomodus is the First TAPM20 System game, set in a desolate world created by mankind’s need to defeat death. Now – some eight centuries later – the world is a mass of scorched concrete husks, breeding grounds for adapted, powerful monsters and the transhuman descendants of humanity; all fighting for the right to exist in a world that is beyond healing.
Tactical Action and Power Management
Using a system that supports fluid interchange between movement, attacking and non-combat actions, the player is in complete control of the character’s balance – requiring the tactical use of Action Points to maintain defense, offense and support. Do you go all out or act reserved? In Project Biomodus, this choice is more than just simple die modifications.Your Body is Equipment
You play a titular Biomodus – a Transhuman exalt that can swap and change their bodies, much like people would change modules in a car or a computer. By use of different body types (known as Cases) and pairing them with Modifications and Configurations no two Biomodus are the same. Do you have four arms? Can you house a Missile Rack in your body? Do you have tiny laser emitters that intercept incoming projectiles? All of these things are possible in Project Biomodus.There is no more 'Food Chain'
After the world was scorched, all that remained of the flora and fauna was that which could adapt. After eight centuries of forced evolution, every creature out in The Wastes is a biomechanical nightmare – dangerously powerful, impossibly adaptive and above all other things, hungry. Even the former chosen of humanity – Artificial Intelligence – have banded together into a swathing force of retribution known by the collective title of Oculari. Death comes in many forms.Radial Growth over Vertical Improvement
Advancement in Project Biomodus is not a vertical increase towards a specific class or ‘build’. Biomodus start off as mighty exalts of the Transhuman survivors of Mankind, and so growing in one particular direction becomes drastically more difficult the further along the path you travel. Project Biomodus makes expanding your characters expertise much more appealing. The more skillful and modified your character is, a smarter hunter they become – and certainly much more adaptable to a range of different encounters.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Chimera Grading Guide
'Near Mint (NM)
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear fresh out of the pack, with edges and surfaces virtually free from all flaws.
'Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
'Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects.
'Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
'Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.
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